Battletech

So, maybe you’re one of those people who have seen people talking up BattleTech on social media.  Or you saw those lovely plastic minis that have been coming out of the recent Kickstarter campaign.  Or you’re just thinking “hey, giant robots are pretty cool, and this game has a lot of them”.  One way or another, we’ve got BattleTech this weekend!  We’ll be using Megamek, a free fan-created and maintained emulator that handles the complicated stuff so you can concentrate on blowing up the other guy.

 

Day Time Description
Saturday 11am Clan Invasion. A scenario-based game where players will take the sides of one of the Inner Sphere defenders or Clan Invaders in some of the most iconic battles of the BattleTech universe. These games can accommodate up to 6 players.
Saturday 3pm Grand Melee. There’s no grand narrative here, just mechs smashing each other. Join the game, get a random mech from the list and fight. When you die, get another random mech and keep going. It’s good old fashioned mech mayhem, just like your Sibko supervisors talk about. These games can accommodate any number of players.
Sunday 11am Clan Invasion. A scenario-based game where players will take the sides of one of the Inner Sphere defenders or Clan Invaders in some of the most iconic battles of the BattleTech universe. These games can accommodate up to 6 players.
Sunday 3pm Grand Melee. There’s no grand narrative here, just mechs smashing each other. Join the game, get a random mech from the list and fight. When you die, get another random mech and keep going. It’s good old fashioned mech mayhem, just like your Sibko supervisors talk about. These games can accommodate any number of players.
Monday 11am Trial of Position. In order to qualify as MechWarriors, Clan cadets engage in a live-fire challenge where they must fight three successive enemy pilots – one in a lighter mech, one equivalent to theirs and one heavier. The first kill guarantees a position in the Clan, additional ones mean higher rank. Two cadets take their trial at the same time, and there is the option to declare a melee and hope to come out on top by the end. These games can accommodate 2 players.
Monday 2pm Trial of Position. In order to qualify as MechWarriors, Clan cadets engage in a live-fire challenge where they must fight three successive enemy pilots – one in a lighter mech, one equivalent to theirs and one heavier. The first kill guarantees a position in the Clan, additional ones mean higher rank. Two cadets take their trial at the same time, and there is the option to declare a melee and hope to come out on top by the end. These games can accommodate 2 players.