Pathfinder Society

Please pre-register for any and all of these events that interest you on warhorn here.

Friday October 22nd 6pm to 11pm Lvls Description
Pathfinder Society Scenario #1-01: The Absalom Initiation 1-4 A new era is beginning for the Pathfinder Society, with new recruits and new factions all excited to build connections and embark on grand adventures. The PCs are among these recruits invited to attend a welcoming party where they can meet both the old guard as well as the up-and-coming leaders. But the party’s not all talk; the PCs learn of four exciting escapades in Absalom, through which they can kick off their adventuring careers!
Pathfinder Society Scenario #2-15: A Dirge for Sarkoris 3-6 The Pathfinder Society is looking to reinforce its bonds of friendship with the Farheaven Clan of Sarkoris. A group of Pathfinders visits
with the leaders of the clan and learn that they can be of assistance by travelling to the now demon-infested city of Storasta, lost to the
Sarkorians generations ago. There, the Pathfinders must reclaim the remains of several honored dead interred within the boundaries
of the settlement, all while trying to avoid the attention of the fiendish forces that still dwell within the city.
Pathfinder Bounty #10: Hillcross Roundup 1 A kind traveler was escorting a clutch of wayward baby dinosaurs to safety when they broke free of their temporary enclosure. The PCs are tasked with rounding up the dinosaurs, but when they learn one is missing, their quest to rescue it takes them into the harsh wilderness of the Realm of the Mammoth Lords

Saturday October 23rd 10am to 11:30am Lvls Description
Introduction Quest10 The Broken Scales 1-4 This is a short quests to get players familar with Pathfinder 2 Edition. It’s often debated whether Venture-Captain Drandle Dreng is dangerously erratic or simply uncannily unpredictable, but wherever he appears, chaos is sure to follow. When Dreng calls for a group of Pathfinders to help him check on the Society’s kobold allies, the Sewer Dragons, what should have been a simple rendevous turns into a chase through the sewers of Absalom to save the Society’s scaley associates.
Pathfinder Bounty #3: Shadows and Scarecrows 1 In the shadow-darkened alleys and fields of Nidal, a scarecrow lurks the night,taking people from yards and common areas before disappearing without a trace. A bounty has been posted on this nefarious fiend, but things may be even murkier than the heroes expect in this land of perpetual twilight.

Saturday October 23rd 12pm to 5pm Lvls Description
Pathfiner Society Special 3-99 Fate in the Future subtiers 1-2 The Pathfinder Society dispatches its best agents when it receives word from the Woodsedge Lodge of a mysterious anomaly in the magical pathway known as the Maze of the Open Road. Travelling through the maze, the agents find themselves a world away from home. Only by learning the source of the anomaly can the Pathfinder Society hope to regain full use of one of its most important tools for transportation. However, a secret that spans an unfathomable amount of time rests at the heart of the dangerous expedition.
Pathfiner Society Special 3-99 Fate in the Future subtiers 3-6
Pathfiner Society Special 3-99 Fate in the Future subtiers 7-8 This is an interactive special that leads directly into the events of Starfinder Society Special #3-99: Perils of the Past. Please pre-register for the event on warhorn here.

Saturday October 23rd 6pm to 11pm Lvls Description
2.08 A Frosty Mug 3-6 In the Lands of the Linnorm Kings, Pathfinders and Ulfen rulers grow concerned about the lack of information coming across the border from Irrisen. A team of Pathfinders is sent to scout a hidden pass into Irrisen and see what they can find out, but they find more than they could have possibly anticipated. With Russian soldiers displaced across worlds and cunning winter witches grasping for power, will the PCs get to raise a frosty mug with new friends, or find themselves in the icy grasp of powerful enemies?
2.05 Balancing the Scales 1-4 The Sewer Dragons reach out to the Pathfinder Society, concerned about a missing contact. The Pathfinders discover that this is no
mere meet and greet, however, as strange events and a mysterious cult become tangled together in a web of mystery.
Pathfinder Society Scenario #1-15: The Blooming Catastrophy 1-4 The Pathfinders travel to Iobaria, where elven druids and centaur warriors are united against an unlikely threat: a self-propogating
horde of corrupted leshys! The source of the Abyssal corruption may be tied to a previous trip to Iobaria by the Pathfinder Society, so it
falls to the PCs to seek out the source of the leshy incursion and restore balance to the woodlands.

Sunday October 24th 12pm to 5pm Lvls Description
Pathfinder Society Scenario #2-01: Citadel of Corruption 1-4 A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria’s remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Pathfinder Society Scenario #2-14: Lost in Flames 3-6 With a member of the Pathfinder Society’s leadership missing, the Society begins sending several groups of agents into the wilds for clues. To ensure the safety of the Pathfinders’ base camp in the distant lands of Iobaria, a group of heroes must uncover the truth behind what is happening around the ruins of a cyclops city, and begin putting a stop to a plan set in motion thousands of years ago!
Pathfinder Society Scenario #1-08: Revolution on the Rivers 1-4 In the heart of the River Kingdoms, revolution and turmoil boil just beneath the surface. The PCs are called to investigate rumors of an old, abandoned Pathfinder Lodge, but discover that their investigation leads them into a firestorm of danger and intrigue. What starts as a simple task becomes a revolution sweeping a nation, and the PCs’ actions will inevitably shape the future of an entire kingdom.
Intro Quest 11 A Parchment Tree 1-4 This is a short quest to get players familiar with Pathfinder 2 Edition. In the nation of Qadira, Esmayl ibn Qaradi calls for Pathfinders to assist in what should be a simple genealogy verification. Multiple parties are heavily invested in the results that might be revealed by this family tree, however, and things won’t be as simple as sifting through some old family records. As thieves and nobles vie to control history itself, the PCs will need to fend off violence and deceptions as they follow the branches of an ancient family tree.
Pathfinder Bounty #13: The Blackwood Abundance 1-4 A recent rescue mission led to the discovery of many ruined sites from an ancient civilization. Some of the ruins contain an abundance of strange mushrooms, and a curious explorer asks the PCs to help collect and identify them.

Sunday October 24th 6pm to 11pm Lvls Description
Pathfinder Society Scenario #2-00: The King in Thorns subtiers 1-2 In the jungles of the Mwangi Expanse, a large group of Pathfinders stands ready to travel beyond a magical gateway whose mysteries stymied a group of the Pathfinder Society’s founders. What lies beyond the doorway is also the crux of the plot of an ancient evil fey, the Thorned Monarch. Will the Pathfinders unlock lost fey magic, restore buried secrets from the Society’s history, and purge the world of the Monarch’s evil, or will they fall before the fey’s minions and tricks?
Pathfinder Society Scenario #2-00: The King in Thorns subtiers 3-6
Pathfinder Society Scenario #2-00: The King in Thorns subtiers 7-8

Monday October 25th 10am to 3pm Lvls Description
Pathfinder Society Intro: Year of Shattered Sanctuaries 1-4 A recently inducted Pathfinder field agent makes a startling discovery as pleas for assistance flock to the Society’s Grand Lodge from
across the Inner Sea. A group of Pathfinders come to assist in parsing the ongoing damage to the Society when a staunch ally
requests their assistance. Stepping into a problem close to home, the agents quickly uncover a larger plot set to tear the Society apart
and that it’s up to them to raise the alarm!
Pathfinder Society Scenario #2-10: In Burning Dawn 5-8 The Hold of Belkzen is changing, with orc overlord Ardax the White-Hair violently repelling an allegiance by the Whispering Tyrant. Words of these developments and letters seeking diplomatic contact have reached Envoy’s Alliance leader Fola Barun, who has realized that the Pathfinder Society already has a perfect intermediary in the Burning Sun orc faction after they helped recover important artifacts from a ruined cathedral a few years ago. As the Pathfinders head to meet the Burning Sun’s leader, though, they soon find that not all orcs in Belkzen share Ardax’s inclinations for peace.